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XCOM: Enemy Unknown 2 / 19

xcom-enemy-unknown

XCOM: Enemy Unknown revives the classic strategy franchise with its deep tactical gameplay, challenging missions, and complex base management. Its blend of strategy, resource management, and permadeath mechanics make it a modern classic in the strategy genre.

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XCOM: Enemy Unknown is a turn-based tactical video game developed by Firaxis Games and published by 2K Games. Released in 2012, it serves as a reboot of the original 1994 game, X-COM: UFO Defense. The game revolves around players taking control of a commander in the XCOM organization, which is tasked with defending Earth from an extraterrestrial invasion.

Gameplay

In XCOM: Enemy Unknown, players must manage resources, research new technologies, and strategize on both a global scale and in individual missions. The gameplay is divided into two primary sections: the Geoscape, where you manage your global operations, and the Battlescape, where the turn-based combat takes place. Players must make decisions that affect not only the outcome of battles but also international relations and research progress.

Features

Critical Reception

XCOM: Enemy Unknown was well-received by critics and players alike, lauded for its deep strategic elements, challenging gameplay, and high replay value. It won several awards and spawned a series of sequels and expansions, cementing its place as a standout title in the turn-based strategy genre.

XCOM: Enemy Unknown won Game of the Year:

How long is XCOM: Enemy Unknown?

🏁 Main Story: 27 Hours
⭐ Main + Extra: 37 Hours
👑 Completionist: 67 Hours

Metacritic score for XCOM: Enemy Unknown:

PC: 89
PlayStation 3: 89
Xbox 360: 90
iOS (iPhone/iPad): 91
PlayStation Vita: 82

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