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Ultra Street Fighter IV

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Ultra Street Fighter IV is a fighting game developed and published by Capcom, released in June 2014 as the final major update to Street Fighter IV. Adding five new characters, six new stages, and extensive balance revisions across the full roster of 44 fighters, it became the definitive competitive edition of a game that had already revitalised the fighting game genre. It dominated the EVO Championship Series for years and is widely regarded as one of the finest tournament fighting games ever made.

Ultra Street Fighter IV was directed by Tomoaki Ayano and released on 3 June 2014 for PlayStation 3 and Xbox 360, with a PC version following shortly after. It was the fourth iteration of Street Fighter IV — following Vanilla, Super, and Arcade Edition — and expanded the roster to 44 characters with the addition of Elena, Poison, Hugo, Rolento, and Decapre. Six new stages from Street Fighter X Tekken were included, and every character received balance adjustments informed by years of high-level competitive play.

Gameplay

Ultra Street Fighter IV retained the core engine of Street Fighter IV: six-button inputs, Super Combos, Ultra Combos, Focus Attacks, and the FADC (Focus Attack Dash Cancel) technique that defined high-level play. Each character in the roster received at least one new Ultra Combo option, and many received significant changes to frame data, hitboxes, and special move properties. The game introduced the Red Focus system — an armoured Focus Attack that absorbed multiple hits at the cost of two bars of EX meter — adding a new defensive option to the toolkit. The result was the most balanced and strategically deep version of the game, refined by the collective knowledge of a global competitive community.

Competitive Legacy

Ultra Street Fighter IV headlined EVO — the world’s largest fighting game tournament — from 2014 through 2015, drawing some of the most watched matches in fighting game history. Players like Infiltration, Momochi, and Daigo Umehara competed at the highest levels, and the game’s depth sustained a thriving competitive scene for years after its release. Edge ranked it #20 on their 2017 list of the 100 greatest games of all time — a striking placement for a fighting game iteration, reflecting the depth of its design. It remained the standard bearer for the genre until Street Fighter V’s arrival in 2016.

How long is Ultra Street Fighter IV?

🏁 Main Story: 3 Hours
⭐ Main + Extra: 18 Hours
👑 Completionist: 134 Hours

Metacritic score for Ultra Street Fighter IV:

PlayStation 3: 83
Xbox 360: 84
PC: 82
PlayStation 4: 71

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