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GoldenEye 007 is a first-person shooter developed by Rare for the Nintendo 64, released in 1997. Adapted from the James Bond film, it became one of the defining games of its era — revolutionizing console shooters with its mission-based campaign and landmark four-player split-screen multiplayer.

GoldenEye 007 is a first-person shooter developed by Rare and published by Nintendo for the Nintendo 64, released in August 1997. Based on the 1995 James Bond film of the same name, it cast players as MI6 agent James Bond across missions drawn from the movie, as well as original scenarios designed for the game.

Campaign

The single-player campaign follows Bond through over twenty missions set across international locations — from a Soviet weapons facility in Siberia to a Cuban jungle satellite dish. Each mission has multiple objectives that scale with difficulty, rewarding skilled players with additional goals on higher settings. The game pioneered context-sensitive interactions: players could disarm guards, plant bugs, and use gadgets tied to specific mission objectives, adding a layer of spy-game atmosphere rarely seen in shooters at the time.

Multiplayer

GoldenEye's four-player split-screen multiplayer became legendary, offering deathmatch modes across numerous maps with a wide selection of weapons and characters from the Bond universe. It remained a fixture at social gatherings for years and established the template for console FPS multiplayer that successors like Halo would build upon.

Legacy

GoldenEye 007 won Game of the Year from BAFTA and the D.I.C.E. Awards in 1998 and is consistently listed among the greatest video games ever made. Its influence on first-person shooters — realistic movement, stealth options, objective-based design, and split-screen multiplayer — reshaped the genre for a generation.

GoldenEye 007 won Game of the Year:

How long is GoldenEye 007?

🏁 Main Story: 8 Hours
⭐ Main + Extra: 13 Hours
👑 Completionist: 22 Hours

Metacritic score for GoldenEye 007:

Nintendo 64: 96